The Entry
control defines a Keyboard
property that allows an app to select the virtual keyboard that is displayed for the control. For example, a keyboard for entering a phone number should be different from a keyboard for entering an email address.
Specifying a virtual Keyboard
The Keyboard
property is of type Keyboard
. This class defines read-only properties that are appropriate for different keyboard uses:
Default
Text
Chat
Url
Email
Telephone
Numeric
Default Keyboard
In the code building the user interface for a page, add a Keyboard
property to an Entry
, and set the property to Default
. This specifies that the default virtual keyboard will be displayed. This keyboard is displayed if a Keyboard
property isn’t specified.
<Entry Keyboard="Default" />
The Default
keyboard is shown below for the three phone platforms.



Text Keyboard
In the code building the user interface for a page, add a Keyboard
property to an Entry
, and set the property to Text
. This specifies that a virtual keyboard suitable for entering text will be displayed.
<Entry Keyboard="Text" />
The Text
keyboard is shown below for the three phone platforms.



Chat Keyboard
In the code building the user interface for a page, add a Keyboard
property to an Entry
, and set the property to Chat
. This specifies that a virtual keyboard suitable for chatting will be displayed.
<Entry Keyboard="Chat" />
The Chat
keyboard is shown below for the three phone platforms.



Url Keyboard
In the code building the user interface for a page, add a Keyboard
property to an Entry
, and set the property to Url
. This specifies that a virtual keyboard suitable for entering a URL will be displayed.
<Entry Keyboard="Url" />
The Url
keyboard is shown below for the three phone platforms.



Email Keyboard
In the code building the user interface for a page, add a Keyboard
property to an Entry
, and set the property to Email
. This specifies that a virtual keyboard suitable for entering an email address will be displayed.
<Entry Keyboard="Email" />
The Email
keyboard is shown below for the three phone platforms.



Telephone Keyboard
In the code building the user interface for a page, add a Keyboard
property to an Entry
, and set the property to Telephone
. This specifies that a virtual keyboard suitable for entering a phone number will be displayed.
<Entry Keyboard="Telephone" />
The Telephone
keyboard is shown below for the three phone platforms.



Numeric Keyboard
In the code building the user interface for a page, add a Keyboard
property to an Entry
, and set the property to Numeric
. This specifies that a virtual keyboard suitable for entering numeric data will be displayed.
<Entry Keyboard="Numeric" />
The Numeric
keyboard is shown below for the three phone platforms.



Specifying additional keyboard options
The Create
method of the Keyboard
class accepts a KeyboardFlags
enumeration that specifies additional keyboard options such as capitalization, spellcheck, and suggestions.
Sentence capitalization
In the code building the user interface for a page, add a Keyboard
property to an Entry
, and use the Create
method to specify the CapitalizeSentence
constant of the KeyboardFlags
enumeration. This specifies that the first words of sentences will be automatically capitalized.
Content = new StackLayout {
Padding = new Thickness(0,20,0,0),
Children = {
new Entry { Keyboard = Keyboard.Create(KeyboardFlags.CapitalizeSentence) }
}
};
Spellcheck
In the code building the user interface for a page, add a Keyboard
property to an Entry
, and use the Create
method to specify the SpellCheck
constant of the KeyboardFlags
enumeration. This specifies that a spellcheck will be performed on text that the user enters.
Content = new StackLayout {
Padding = new Thickness(0,20,0,0),
Children = {
new Entry { Keyboard = Keyboard.Create(KeyboardFlags.Spellcheck) }
}
};
Suggestions
In the code building the user interface for a page, add a Keyboard
property to an Entry
, and use the Create
method to specify the Suggestions
constant of the KeyboardFlags
enumeration. This specifies that suggested word completions will be offered on text that the user enters.
Content = new StackLayout {
Padding = new Thickness(0,20,0,0),
Children = {
new Entry { Keyboard = Keyboard.Create(KeyboardFlags.Suggestions) }
}
};
All
In the code building the user interface for a page, add a Keyboard
property to an Entry
, and use the Create
method to specify the All
constant of the KeyboardFlags
enumeration. This specifies that the first words of sentences will be automatically capitalized, that a spellcheck will be performed on text that the user enters, and that suggested word completions will be offered on text that the user enters.
Content = new StackLayout {
Padding = new Thickness(0,20,0,0),
Children = {
new Entry { Keyboard = Keyboard.Create(KeyboardFlags.All) }
}
};
Summary
This recipe shows how to display a virtual keyboard that is appropriate for the input text type, and how to specify additional keyboard options such as capitalization, spellcheck, and suggestions.
Ref
https://developer.xamarin.com